perldebguts - Guts of Perl debugging


This is not the perldebug(1) manpage, which tells you how to use the debugger. This manpage describes low-level details concerning the debugger's internals, which range from difficult to impossible to understand for anyone who isn't incredibly intimate with Perl's guts. Caveat lector.

Debugger Internals

Perl has special debugging hooks at compile-time and run-time used to create debugging environments. These hooks are not to be confused with the perl -Dxxx command described in the perlrun manpage, which is usable only if a special Perl is built per the instructions in the INSTALL podpage in the Perl source tree.

For example, whenever you call Perl's built-in caller function from the package DB, the arguments that the corresponding stack frame was called with are copied to the @DB::args array. These mechanisms are enabled by calling Perl with the -d switch. Specifically, the following additional features are enabled (cf. $^P in the perlvar manpage):

Note that if &DB::sub needs external data for it to work, no subroutine call is possible without it. As an example, the standard debugger's &DB::sub depends on the $DB::deep variable (it defines how many levels of recursion deep into the debugger you can go before a mandatory break). If $DB::deep is not defined, subroutine calls are not possible, even though &DB::sub exists.

Writing Your Own Debugger

Environment Variables

The PERL5DB environment variable can be used to define a debugger. For example, the minimal ``working'' debugger (it actually doesn't do anything) consists of one line:

  sub DB::DB {}

It can easily be defined like this:

  $ PERL5DB="sub DB::DB {}" perl -d your-script

Another brief debugger, slightly more useful, can be created with only the line:

  sub DB::DB {print ++$i; scalar <STDIN>}

This debugger prints a number which increments for each statement encountered and waits for you to hit a newline before continuing to the next statement.

The following debugger is actually useful:

    package DB;
    sub DB  {}
    sub sub {print ++$i, " $sub\n"; &$sub}

It prints the sequence number of each subroutine call and the name of the called subroutine. Note that &DB::sub is being compiled into the package DB through the use of the package directive.

When it starts, the debugger reads your rc file (./.perldb or ~/.perldb under Unix), which can set important options. (A subroutine (&afterinit) can be defined here as well; it is executed after the debugger completes its own initialization.)

After the rc file is read, the debugger reads the PERLDB_OPTS environment variable and uses it to set debugger options. The contents of this variable are treated as if they were the argument of an o ... debugger command (q.v. in Options in the perldebug manpage).

Debugger internal variables In addition to the file and subroutine-related variables mentioned above, the debugger also maintains various magical internal variables.

Debugger customization functions

Some functions are provided to simplify customization.

Note that any variables and functions that are not documented in this manpages (or in the perldebug manpage) are considered for internal use only, and as such are subject to change without notice.

Frame Listing Output Examples

The frame option can be used to control the output of frame information. For example, contrast this expression trace:

 $ perl -de 42
 Stack dump during die enabled outside of evals.
 Loading DB routines from patch level 0.94
 Emacs support available.
 Enter h or `h h' for help.
 main::(-e:1):   0
   DB<1> sub foo { 14 }
   DB<2> sub bar { 3 }
   DB<3> t print foo() * bar()
 main::((eval 172):3):   print foo() + bar();
 main::foo((eval 168):2):
 main::bar((eval 170):2):

with this one, once the option frame=2 has been set:

   DB<4> o f=2
                frame = '2'
   DB<5> t print foo() * bar()
 3:      foo() * bar()
 entering main::foo
  2:     sub foo { 14 };
 exited main::foo
 entering main::bar
  2:     sub bar { 3 };
 exited main::bar

By way of demonstration, we present below a laborious listing resulting from setting your PERLDB_OPTS environment variable to the value f=n N, and running perl -d -V from the command line. Examples use various values of n are shown to give you a feel for the difference between settings. Long those it may be, this is not a complete listing, but only excerpts.

  1.   entering main::BEGIN
       entering Config::BEGIN
        Package lib/
        Package lib/
       Package lib/
       entering Config::TIEHASH
       entering Exporter::import
        entering Exporter::export
      entering Config::myconfig
       entering Config::FETCH
       entering Config::FETCH
       entering Config::FETCH
       entering Config::FETCH
  2.   entering main::BEGIN
       entering Config::BEGIN
        Package lib/
        Package lib/
       exited Config::BEGIN
       Package lib/
       entering Config::TIEHASH
       exited Config::TIEHASH
       entering Exporter::import
        entering Exporter::export
        exited Exporter::export
       exited Exporter::import
      exited main::BEGIN
      entering Config::myconfig
       entering Config::FETCH
       exited Config::FETCH
       entering Config::FETCH
       exited Config::FETCH
       entering Config::FETCH
  3.   in  $=main::BEGIN() from /dev/null:0
       in  $=Config::BEGIN() from lib/
        Package lib/
        Package lib/
       Package lib/
       in  $=Config::TIEHASH('Config') from lib/
       in  $=Exporter::import('Config', 'myconfig', 'config_vars') from /dev/null:0
        in  $=Exporter::export('Config', 'main', 'myconfig', 'config_vars') from li
      in  @=Config::myconfig() from /dev/null:0
       in  $=Config::FETCH(ref(Config), 'package') from lib/
       in  $=Config::FETCH(ref(Config), 'baserev') from lib/
       in  $=Config::FETCH(ref(Config), 'PERL_VERSION') from lib/
       in  $=Config::FETCH(ref(Config), 'PERL_SUBVERSION') from lib/
       in  $=Config::FETCH(ref(Config), 'osname') from lib/
       in  $=Config::FETCH(ref(Config), 'osvers') from lib/
  4.   in  $=main::BEGIN() from /dev/null:0
       in  $=Config::BEGIN() from lib/
        Package lib/
        Package lib/
       out $=Config::BEGIN() from lib/
       Package lib/
       in  $=Config::TIEHASH('Config') from lib/
       out $=Config::TIEHASH('Config') from lib/
       in  $=Exporter::import('Config', 'myconfig', 'config_vars') from /dev/null:0
        in  $=Exporter::export('Config', 'main', 'myconfig', 'config_vars') from lib/
        out $=Exporter::export('Config', 'main', 'myconfig', 'config_vars') from lib/
       out $=Exporter::import('Config', 'myconfig', 'config_vars') from /dev/null:0
      out $=main::BEGIN() from /dev/null:0
      in  @=Config::myconfig() from /dev/null:0
       in  $=Config::FETCH(ref(Config), 'package') from lib/
       out $=Config::FETCH(ref(Config), 'package') from lib/
       in  $=Config::FETCH(ref(Config), 'baserev') from lib/
       out $=Config::FETCH(ref(Config), 'baserev') from lib/
       in  $=Config::FETCH(ref(Config), 'PERL_VERSION') from lib/
       out $=Config::FETCH(ref(Config), 'PERL_VERSION') from lib/
       in  $=Config::FETCH(ref(Config), 'PERL_SUBVERSION') from lib/
  5.   in  $=main::BEGIN() from /dev/null:0
       in  $=Config::BEGIN() from lib/
        Package lib/
        Package lib/
       out $=Config::BEGIN() from lib/
       Package lib/
       in  $=Config::TIEHASH('Config') from lib/
       out $=Config::TIEHASH('Config') from lib/
       in  $=Exporter::import('Config', 'myconfig', 'config_vars') from /dev/null:0
        in  $=Exporter::export('Config', 'main', 'myconfig', 'config_vars') from lib/E
        out $=Exporter::export('Config', 'main', 'myconfig', 'config_vars') from lib/E
       out $=Exporter::import('Config', 'myconfig', 'config_vars') from /dev/null:0
      out $=main::BEGIN() from /dev/null:0
      in  @=Config::myconfig() from /dev/null:0
       in  $=Config::FETCH('Config=HASH(0x1aa444)', 'package') from lib/
       out $=Config::FETCH('Config=HASH(0x1aa444)', 'package') from lib/
       in  $=Config::FETCH('Config=HASH(0x1aa444)', 'baserev') from lib/
       out $=Config::FETCH('Config=HASH(0x1aa444)', 'baserev') from lib/
  6.   in  $=CODE(0x15eca4)() from /dev/null:0
       in  $=CODE(0x182528)() from lib/
        Package lib/
       out $=CODE(0x182528)() from lib/
       scalar context return from CODE(0x182528): undef
       Package lib/
       in  $=Config::TIEHASH('Config') from lib/
       out $=Config::TIEHASH('Config') from lib/
       scalar context return from Config::TIEHASH:   empty hash
       in  $=Exporter::import('Config', 'myconfig', 'config_vars') from /dev/null:0
        in  $=Exporter::export('Config', 'main', 'myconfig', 'config_vars') from lib/
        out $=Exporter::export('Config', 'main', 'myconfig', 'config_vars') from lib/
        scalar context return from Exporter::export: ''
       out $=Exporter::import('Config', 'myconfig', 'config_vars') from /dev/null:0
       scalar context return from Exporter::import: ''

In all cases shown above, the line indentation shows the call tree. If bit 2 of frame is set, a line is printed on exit from a subroutine as well. If bit 4 is set, the arguments are printed along with the caller info. If bit 8 is set, the arguments are printed even if they are tied or references. If bit 16 is set, the return value is printed, too.

When a package is compiled, a line like this

    Package lib/

is printed with proper indentation.

Debugging regular expressions

There are two ways to enable debugging output for regular expressions.

If your perl is compiled with -DDEBUGGING, you may use the -Dr flag on the command line.

Otherwise, one can use re 'debug', which has effects at compile time and run time. It is not lexically scoped.

Compile-time output

The debugging output at compile time looks like this:

  Compiling REx `[bc]d(ef*g)+h[ij]k$'
  size 45 Got 364 bytes for offset annotations.
  first at 1
  rarest char g at 0
  rarest char d at 0
     1: ANYOF[bc](12)
    12: EXACT <d>(14)
    14: CURLYX[0] {1,32767}(28)
    16:   OPEN1(18)
    18:     EXACT <e>(20)
    20:     STAR(23)
    21:       EXACT <f>(0)
    23:     EXACT <g>(25)
    25:   CLOSE1(27)
    27:   WHILEM[1/1](0)
    28: NOTHING(29)
    29: EXACT <h>(31)
    31: ANYOF[ij](42)
    42: EXACT <k>(44)
    44: EOL(45)
    45: END(0)
  anchored `de' at 1 floating `gh' at 3..2147483647 (checking floating) 
        stclass `ANYOF[bc]' minlen 7 
  Offsets: [45]
        1[4] 0[0] 0[0] 0[0] 0[0] 0[0] 0[0] 0[0] 0[0] 0[0] 0[0] 5[1]
        0[0] 12[1] 0[0] 6[1] 0[0] 7[1] 0[0] 9[1] 8[1] 0[0] 10[1] 0[0]
        11[1] 0[0] 12[0] 12[0] 13[1] 0[0] 14[4] 0[0] 0[0] 0[0] 0[0]
        0[0] 0[0] 0[0] 0[0] 0[0] 0[0] 18[1] 0[0] 19[1] 20[0]  
  Omitting $` $& $' support.

The first line shows the pre-compiled form of the regex. The second shows the size of the compiled form (in arbitrary units, usually 4-byte words) and the total number of bytes allocated for the offset/length table, usually 4+size*8. The next line shows the label id of the first node that does a match.


  anchored `de' at 1 floating `gh' at 3..2147483647 (checking floating) 
        stclass `ANYOF[bc]' minlen 7

line (split into two lines above) contains optimizer information. In the example shown, the optimizer found that the match should contain a substring de at offset 1, plus substring gh at some offset between 3 and infinity. Moreover, when checking for these substrings (to abandon impossible matches quickly), Perl will check for the substring gh before checking for the substring de. The optimizer may also use the knowledge that the match starts (at the first id) with a character class, and no string shorter than 7 characters can possibly match.

The fields of interest which may appear in this line are

anchored STRING at POS
floating STRING at POS1..POS2

See above.

matching floating/anchored

Which substring to check first.


The minimal length of the match.

stclass TYPE

Type of first matching node.


Don't scan for the found substrings.


Means that the optimizer information is all that the regular expression contains, and thus one does not need to enter the regex engine at all.


Set if the pattern contains \G.


Set if the pattern starts with a repeated char (as in x+y).


Set if the pattern starts with .*.

with eval

Set if the pattern contain eval-groups, such as (?{ code }) and (??{ code }).


If the pattern may match only at a handful of places, (with TYPE being BOL, MBOL, or GPOS. See the table below.

If a substring is known to match at end-of-line only, it may be followed by $, as in floating `k'$.

The optimizer-specific information is used to avoid entering (a slow) regex engine on strings that will not definitely match. If the isall flag is set, a call to the regex engine may be avoided even when the optimizer found an appropriate place for the match.

Above the optimizer section is the list of nodes of the compiled form of the regex. Each line has format

id: TYPE OPTIONAL-INFO (next-id)

Types of nodes

Here are the possible types, with short descriptions:

    # TYPE arg-description [num-args] [longjump-len] DESCRIPTION
    # Exit points
    END         no      End of program.
    SUCCEED     no      Return from a subroutine, basically.
    # Anchors:
    BOL         no      Match "" at beginning of line.
    MBOL        no      Same, assuming multiline.
    SBOL        no      Same, assuming singleline.
    EOS         no      Match "" at end of string.
    EOL         no      Match "" at end of line.
    MEOL        no      Same, assuming multiline.
    SEOL        no      Same, assuming singleline.
    BOUND       no      Match "" at any word boundary
    BOUNDL      no      Match "" at any word boundary
    NBOUND      no      Match "" at any word non-boundary
    NBOUNDL     no      Match "" at any word non-boundary
    GPOS        no      Matches where last m//g left off.
    # [Special] alternatives
    ANY         no      Match any one character (except newline).
    SANY        no      Match any one character.
    ANYOF       sv      Match character in (or not in) this class.
    ALNUM       no      Match any alphanumeric character
    ALNUML      no      Match any alphanumeric char in locale
    NALNUM      no      Match any non-alphanumeric character
    NALNUML     no      Match any non-alphanumeric char in locale
    SPACE       no      Match any whitespace character
    SPACEL      no      Match any whitespace char in locale
    NSPACE      no      Match any non-whitespace character
    NSPACEL     no      Match any non-whitespace char in locale
    DIGIT       no      Match any numeric character
    NDIGIT      no      Match any non-numeric character
    # BRANCH    The set of branches constituting a single choice are hooked
    #           together with their "next" pointers, since precedence prevents
    #           anything being concatenated to any individual branch.  The
    #           "next" pointer of the last BRANCH in a choice points to the
    #           thing following the whole choice.  This is also where the
    #           final "next" pointer of each individual branch points; each
    #           branch starts with the operand node of a BRANCH node.
    BRANCH      node    Match this alternative, or the next...
    # BACK      Normal "next" pointers all implicitly point forward; BACK
    #           exists to make loop structures possible.
    # not used
    BACK        no      Match "", "next" ptr points backward.
    # Literals
    EXACT       sv      Match this string (preceded by length).
    EXACTF      sv      Match this string, folded (prec. by length).
    EXACTFL     sv      Match this string, folded in locale (w/len).
    # Do nothing
    NOTHING     no      Match empty string.
    # A variant of above which delimits a group, thus stops optimizations
    TAIL        no      Match empty string. Can jump here from outside.
    # STAR,PLUS '?', and complex '*' and '+', are implemented as circular
    #           BRANCH structures using BACK.  Simple cases (one character
    #           per match) are implemented with STAR and PLUS for speed
    #           and to minimize recursive plunges.
    STAR        node    Match this (simple) thing 0 or more times.
    PLUS        node    Match this (simple) thing 1 or more times.
    CURLY       sv 2    Match this simple thing {n,m} times.
    CURLYN      no 2    Match next-after-this simple thing 
    #                   {n,m} times, set parens.
    CURLYM      no 2    Match this medium-complex thing {n,m} times.
    CURLYX      sv 2    Match this complex thing {n,m} times.
    # This terminator creates a loop structure for CURLYX
    WHILEM      no      Do curly processing and see if rest matches.
    # OPEN,CLOSE,GROUPP ...are numbered at compile time.
    OPEN        num 1   Mark this point in input as start of #n.
    CLOSE       num 1   Analogous to OPEN.
    REF         num 1   Match some already matched string
    REFF        num 1   Match already matched string, folded
    REFFL       num 1   Match already matched string, folded in loc.
    # grouping assertions
    IFMATCH     off 1 2 Succeeds if the following matches.
    UNLESSM     off 1 2 Fails if the following matches.
    SUSPEND     off 1 1 "Independent" sub-regex.
    IFTHEN      off 1 1 Switch, should be preceded by switcher .
    GROUPP      num 1   Whether the group matched.
    # Support for long regex
    LONGJMP     off 1 1 Jump far away.
    BRANCHJ     off 1 1 BRANCH with long offset.
    # The heavy worker
    EVAL        evl 1   Execute some Perl code.
    # Modifiers
    MINMOD      no      Next operator is not greedy.
    LOGICAL     no      Next opcode should set the flag only.
    # This is not used yet
    RENUM       off 1 1 Group with independently numbered parens.
    # This is not really a node, but an optimized away piece of a "long" node.
    # To simplify debugging output, we mark it as if it were a node
    OPTIMIZED   off     Placeholder for dump.

Following the optimizer information is a dump of the offset/length table, here split across several lines:

  Offsets: [45]
        1[4] 0[0] 0[0] 0[0] 0[0] 0[0] 0[0] 0[0] 0[0] 0[0] 0[0] 5[1]
        0[0] 12[1] 0[0] 6[1] 0[0] 7[1] 0[0] 9[1] 8[1] 0[0] 10[1] 0[0]
        11[1] 0[0] 12[0] 12[0] 13[1] 0[0] 14[4] 0[0] 0[0] 0[0] 0[0]
        0[0] 0[0] 0[0] 0[0] 0[0] 0[0] 18[1] 0[0] 19[1] 20[0]

The first line here indicates that the offset/length table contains 45 entries. Each entry is a pair of integers, denoted by offset[length]. Entries are numbered starting with 1, so entry #1 here is 1[4] and entry #12 is 5[1]. 1[4] indicates that the node labeled 1: (the 1: ANYOF[bc]) begins at character position 1 in the pre-compiled form of the regex, and has a length of 4 characters. 5[1] in position 12 indicates that the node labeled 12: (the 12: EXACT <d>) begins at character position 5 in the pre-compiled form of the regex, and has a length of 1 character. 12[1] in position 14 indicates that the node labeled 14: (the 14: CURLYX[0] {1,32767}) begins at character position 12 in the pre-compiled form of the regex, and has a length of 1 character---that is, it corresponds to the + symbol in the precompiled regex.

0[0] items indicate that there is no corresponding node.

Run-time output

First of all, when doing a match, one may get no run-time output even if debugging is enabled. This means that the regex engine was never entered and that all of the job was therefore done by the optimizer.

If the regex engine was entered, the output may look like this:

  Matching `[bc]d(ef*g)+h[ij]k$' against `abcdefg__gh__'
    Setting an EVAL scope, savestack=3
     2 <ab> <cdefg__gh_>    |  1: ANYOF
     3 <abc> <defg__gh_>    | 11: EXACT <d>
     4 <abcd> <efg__gh_>    | 13: CURLYX {1,32767}
     4 <abcd> <efg__gh_>    | 26:   WHILEM
                                0 out of 1..32767  cc=effff31c
     4 <abcd> <efg__gh_>    | 15:     OPEN1
     4 <abcd> <efg__gh_>    | 17:     EXACT <e>
     5 <abcde> <fg__gh_>    | 19:     STAR
                             EXACT <f> can match 1 times out of 32767...
    Setting an EVAL scope, savestack=3
     6 <bcdef> <g__gh__>    | 22:       EXACT <g>
     7 <bcdefg> <__gh__>    | 24:       CLOSE1
     7 <bcdefg> <__gh__>    | 26:       WHILEM
                                    1 out of 1..32767  cc=effff31c
    Setting an EVAL scope, savestack=12
     7 <bcdefg> <__gh__>    | 15:         OPEN1
     7 <bcdefg> <__gh__>    | 17:         EXACT <e>
       restoring \1 to 4(4)..7
                                    failed, try continuation...
     7 <bcdefg> <__gh__>    | 27:         NOTHING
     7 <bcdefg> <__gh__>    | 28:         EXACT <h>

The most significant information in the output is about the particular node of the compiled regex that is currently being tested against the target string. The format of these lines is


The TYPE info is indented with respect to the backtracking level. Other incidental information appears interspersed within.

Debugging Perl memory usage

Perl is a profligate wastrel when it comes to memory use. There is a saying that to estimate memory usage of Perl, assume a reasonable algorithm for memory allocation, multiply that estimate by 10, and while you still may miss the mark, at least you won't be quite so astonished. This is not absolutely true, but may provide a good grasp of what happens.

Assume that an integer cannot take less than 20 bytes of memory, a float cannot take less than 24 bytes, a string cannot take less than 32 bytes (all these examples assume 32-bit architectures, the result are quite a bit worse on 64-bit architectures). If a variable is accessed in two of three different ways (which require an integer, a float, or a string), the memory footprint may increase yet another 20 bytes. A sloppy malloc(3) implementation can inflate these numbers dramatically.

On the opposite end of the scale, a declaration like

  sub foo;

may take up to 500 bytes of memory, depending on which release of Perl you're running.

Anecdotal estimates of source-to-compiled code bloat suggest an eightfold increase. This means that the compiled form of reasonable (normally commented, properly indented etc.) code will take about eight times more space in memory than the code took on disk.

The -DL command-line switch is obsolete since circa Perl 5.6.0 (it was available only if Perl was built with -DDEBUGGING). The switch was used to track Perl's memory allocations and possible memory leaks. These days the use of malloc debugging tools like Purify or valgrind is suggested instead.

One way to find out how much memory is being used by Perl data structures is to install the Devel::Size module from CPAN: it gives you the minimum number of bytes required to store a particular data structure. Please be mindful of the difference between the size() and total_size().

If Perl has been compiled using Perl's malloc you can analyze Perl memory usage by setting the $ENV{PERL_DEBUG_MSTATS}.


If your perl is using Perl's malloc() and was compiled with the necessary switches (this is the default), then it will print memory usage statistics after compiling your code when $ENV{PERL_DEBUG_MSTATS} > 1, and before termination of the program when < $ENV{PERL_DEBUG_MSTATS} = 1 >>. The report format is similar to the following example:

  $ PERL_DEBUG_MSTATS=2 perl -e "require Carp"
  Memory allocation statistics after compilation: (buckets 4(4)..8188(8192)
     14216 free:   130   117    28     7     9   0   2     2   1 0 0
                437    61    36     0     5
     60924 used:   125   137   161    55     7   8   6    16   2 0 1
                 74   109   304    84    20
  Total sbrk(): 77824/21:119. Odd ends: pad+heads+chain+tail: 0+636+0+2048.
  Memory allocation statistics after execution:   (buckets 4(4)..8188(8192)
     30888 free:   245    78    85    13     6   2   1     3   2 0 1
                315   162    39    42    11
    175816 used:   265   176  1112   111    26  22  11    27   2 1 1
                196   178  1066   798    39
  Total sbrk(): 215040/47:145. Odd ends: pad+heads+chain+tail: 0+2192+0+6144.

It is possible to ask for such a statistic at arbitrary points in your execution using the mstat() function out of the standard Devel::Peek module.

Here is some explanation of that format:


Perl's malloc() uses bucketed allocations. Every request is rounded up to the closest bucket size available, and a bucket is taken from the pool of buckets of that size.

The line above describes the limits of buckets currently in use. Each bucket has two sizes: memory footprint and the maximal size of user data that can fit into this bucket. Suppose in the above example that the smallest bucket were size 4. The biggest bucket would have usable size 8188, and the memory footprint would be 8192.

In a Perl built for debugging, some buckets may have negative usable size. This means that these buckets cannot (and will not) be used. For larger buckets, the memory footprint may be one page greater than a power of 2. If so, case the corresponding power of two is printed in the APPROX field above.


The 1 or 2 rows of numbers following that correspond to the number of buckets of each size between SMALLEST and GREATEST. In the first row, the sizes (memory footprints) of buckets are powers of two--or possibly one page greater. In the second row, if present, the memory footprints of the buckets are between the memory footprints of two buckets ``above''.

For example, suppose under the previous example, the memory footprints were

     free:    8     16    32    64    128  256 512 1024 2048 4096 8192
           4     12    24    48    80

With non-DEBUGGING perl, the buckets starting from 128 have a 4-byte overhead, and thus an 8192-long bucket may take up to 8188-byte allocations.


The first two fields give the total amount of memory perl sbrk(2)ed (ess-broken? :-) and number of sbrk(2)s used. The third number is what perl thinks about continuity of returned chunks. So long as this number is positive, malloc() will assume that it is probable that sbrk(2) will provide continuous memory.

Memory allocated by external libraries is not counted.

pad: 0

The amount of sbrk(2)ed memory needed to keep buckets aligned.

heads: 2192

Although memory overhead of bigger buckets is kept inside the bucket, for smaller buckets, it is kept in separate areas. This field gives the total size of these areas.

chain: 0

malloc() may want to subdivide a bigger bucket into smaller buckets. If only a part of the deceased bucket is left unsubdivided, the rest is kept as an element of a linked list. This field gives the total size of these chunks.

tail: 6144

To minimize the number of sbrk(2)s, malloc() asks for more memory. This field gives the size of the yet unused part, which is sbrk(2)ed, but never touched.


the perldebug manpage, the perlguts manpage, the perlrun manpage the re manpage, and the Devel::DProf manpage.