Components of the Graphical Environment
The Graphical Environment is created through the combination of several
different software components.
It is important to understand the relationship between
these components before you begin configuring your environment.
The Graphical Environment is comprised of the following components:
-
MIT's X Window System, an industry-standard software
system that provides the X server for the SCO OpenServer Graphical Environment.
-
the SCO Panner window manager, an enhanced version of the
OSF/Motif window manager, a client that determines
the ``look and feel'' of the windows.
The window manager (pmwm) mediates communication
between the X server and other X clients, managing running
programs, and controlling the location and appearance of
client windows (particularly window borders), the contents
of window menus, and the actions of mouse and key clicks
in relationship to the windows.
-
the Desktop, a client that provides a graphical interface
for running utilities and applications, moving through
directories, and manipulating icons. The Desktop (xdt3)
controls the appearance of desktop icons and directories,
the contents of desktop and directory menus, and the
effects of mouse clicks and drags on desktop icons,
directories, and menus.
-
SCO OpenServer X clients, such as scomail,
scocalendar, scocolor, and scoterm, that
allow you to perform many user and administrative
tasks graphically
-
additional, industry-standard
X clients, such as xclock, xlsfonts,
and xmodmap, that provide many other user
and administrative functions
When configuring or customizing the system, the parts of the
Graphical Environment with which you need to be concerned can be combined
into the following categories: X server characteristics,
X client characteristics, window manager characteristics,
and Desktop characteristics.
See also:
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Customizing the Graphical Environment
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Understanding servers and clients
© 2003 Caldera International, Inc. All rights reserved.
SCO OpenServer Release 5.0.7 -- 11 February 2003